{"id":3603,"date":"2018-02-16T18:42:43","date_gmt":"2018-02-17T01:42:43","guid":{"rendered":"https:\/\/scprivateer.gtgrgq9c-liquidwebsites.com\/?p=3603"},"modified":"2019-05-03T16:11:03","modified_gmt":"2019-05-03T22:11:03","slug":"rtv-gameplay-systems-and-ai","status":"publish","type":"post","link":"https:\/\/starcitizenprivateer.com\/rtv-gameplay-systems-and-ai\/","title":{"rendered":"Star Citizen: Reverse the Verse LIVE – Gameplay Systems and AI"},"content":{"rendered":"

Star Citizen: Reverse the Verse LIVE – Gameplay Systems and AI<\/h2>\n

This week’s\u00a0Reverse the Verse features Lead Systems Designer Dan Trufin and Star Citizen Live Game Director Todd Papy who discuss the development of gameplay systems like mining, salvaging, and AI.<\/p>\n