{"id":3900,"date":"2018-06-11T17:21:02","date_gmt":"2018-06-11T23:21:02","guid":{"rendered":"https:\/\/scprivateer.gtgrgq9c-liquidwebsites.com\/?p=3900"},"modified":"2019-05-03T16:47:57","modified_gmt":"2019-05-03T22:47:57","slug":"calling-all-devs-escape-pods-agent-smithing","status":"publish","type":"post","link":"https:\/\/starcitizenprivateer.com\/calling-all-devs-escape-pods-agent-smithing\/","title":{"rendered":"Star Citizen: Calling All Devs – Escape Pods & Agent Smithing"},"content":{"rendered":"

Star Citizen: Calling All Devs – Escape Pods & Agent Smithing<\/h2>\n

Calling all Devs is pretty short this week but they get some good info out. On top of covering escape pods, and the “Agent Smith” mechanic, they also break down the end state for ships with 0 SCU cargo room, discuss a Reliant rework to get it in line with other starter ships and their intention to have large weather systems visible from space!<\/p>\n