{"id":3937,"date":"2018-07-03T15:09:23","date_gmt":"2018-07-03T21:09:23","guid":{"rendered":"https:\/\/scprivateer.gtgrgq9c-liquidwebsites.com\/?p=3937"},"modified":"2019-05-03T16:52:07","modified_gmt":"2019-05-03T22:52:07","slug":"calling-all-devs-multi-tools-and-keybinds","status":"publish","type":"post","link":"https:\/\/starcitizenprivateer.com\/calling-all-devs-multi-tools-and-keybinds\/","title":{"rendered":"Star Citizen: Calling All Devs – Multi-Tools and Keybinds"},"content":{"rendered":"

Star Citizen: Calling All Devs – Multi-Tools and Keybinds<\/h2>\n

Calling All Devs for this week answers some interesting questions.<\/p>\n

Can life support keep any number of plays alive? Can we have more keybinds\u00a0for actions like starting engines, etc.? Is PVP mandatory?\u00a0What kind of non-combat personal equipment is planned?<\/p>\n

As always, there’s some more info scattered in there with each question.<\/p>\n