{"id":4225,"date":"2018-11-17T17:32:14","date_gmt":"2018-11-18T00:32:14","guid":{"rendered":"https:\/\/scprivateer.gtgrgq9c-liquidwebsites.com\/?p=4225"},"modified":"2018-11-17T17:32:14","modified_gmt":"2018-11-18T00:32:14","slug":"calling-all-devs-talking-to-the-computer","status":"publish","type":"post","link":"https:\/\/starcitizenprivateer.com\/calling-all-devs-talking-to-the-computer\/","title":{"rendered":"Star Citizen: Calling All Devs – Talking To The Computer"},"content":{"rendered":"

Star Citizen: Calling All Devs – Talking To The Computer<\/h2>\n
Calling All Devs is a little longer than we’re used to this week. They hit some questions that won’t really need to fleshed out for quite some time, but they’re interesting none the less.<\/div>\n
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Among the questions they hit are “How do you get rid of players that are still on your ship when you’re ready to leave the planet?”, “Will we get in-game voice commands similar to voice attack?”, and “How will scramble racing work when combined with the idea of death of a spaceman?”<\/div>\n