{"id":4720,"date":"2019-05-11T14:50:53","date_gmt":"2019-05-11T20:50:53","guid":{"rendered":"https:\/\/starcitizenprivateer.com\/?p=4720"},"modified":"2019-05-11T14:50:53","modified_gmt":"2019-05-11T20:50:53","slug":"star-citizen-live-animation-application","status":"publish","type":"post","link":"https:\/\/starcitizenprivateer.com\/star-citizen-live-animation-application\/","title":{"rendered":"Star Citizen Live: Animation Application"},"content":{"rendered":"

Star Citizen Live: Animation Application<\/h1>\n

Star Citizen Live this week is focused on how animations problem-solving works. Lead Animator Bryan Brewer used the emotes from some of the backers that were captured at last year\u2019s CitizenCon.<\/p>\n

If you’re at all interested in how motion capture moves from the raw data and gets into the game, this is the episode for you.<\/p>\n