{"id":4782,"date":"2020-06-28T15:04:32","date_gmt":"2020-06-28T21:04:32","guid":{"rendered":"https:\/\/starcitizenprivateer.com\/?p=4782"},"modified":"2020-06-28T15:04:48","modified_gmt":"2020-06-28T21:04:48","slug":"inside-star-citizen-creature-feature-spring-2020","status":"publish","type":"post","link":"https:\/\/starcitizenprivateer.com\/inside-star-citizen-creature-feature-spring-2020\/","title":{"rendered":"Inside Star Citizen: Creature Feature | Spring 2020"},"content":{"rendered":"

This Inside Star Citizen focuses on the creation of predators that we’ll eventually encounter in Star Citizen. Senior character artist, Chance Rowe, takes a few minutes to explain how they’re planning to add these predators to the pipeline and get them into the ‘verse.<\/p>\n

Disco also jumps in to talk about the upgrades coming to certain areas with the introduction of 3.10. Grim Hex, New Babbage, and derelicts are all getting additions that we can look forward to.<\/p>\n